The Blade Dancer
Some warriors rely upon strength and armor, but you depend upon speed, timing, and agility. Like a dancer, you duck, spin, and weave across the battlefield, your footwork enabling you to adroitly evade harm while delivering precise and devastating blows.
Bonus Proficiencies
3rd-level Blade Dancer feature
You gain proficiency in the Performance skill.
Fighting Style
3rd-level Blade Dancer feature
You adopt a style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if something in the game lets you choose again.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Nimble Misdirection
3rd-level Blade Dancer feature
Your spectacular swordplay leaves opponents confused and vulnerable. As a bonus action, you can make a Charisma (Performance) check against a creature you can see, contested by the target’s Wisdom (Insight) check. If you succeed, you can use your Sneak Attack against that target even if you don’t have advantage on the attack roll, but not if you have disadvantage on it. This benefit lasts for 1 minute or until you successfully use this feature against a different target.
Feather Step
9th-level Blade Dancer feature
Your movement is unaffected by difficult terrain and you can pass through the space occupied by any hostile creature, regardless of its size.
Mesmerizing Bladeweave
13th-level Blade Dancer feature
Your hypnotic strikes can render your opponent temporarily insensible. When you hit an opponent with the benefit of Nimble Misdirection, you can force the target to make a Wisdom saving throw (DC 8 + your Charisma bonus + your proficiency bonus). On a failed save, the target is incapacitated until the start of your next turn. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Fallaway Strike
17th-level Blade Dancer feature
When you use your Uncanny Dodge feature, you can make a melee weapon attack against the creature that hit you as part of your reaction.